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The Making of an Animated GIF in Anime Studio 11

Posted by Emmy Rey on May 26, 2016 11:31:30 AM

We asked Anime Studio Artist Emanuel Rodriguez to explain how he made his Zen Froggie GIF. And though it may seem like a simple GIF as he explains, the process is a bit more in depth. To accompany his explanation he also shares a short video of the actual animation process. It's awesome!

 

 

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Topics: Insider, Anime Studio, Featured Artists, News, Education, Digital Artists

Quick Poser Update: Poser 11 Service Release 4

Posted by Charles Taylor on May 23, 2016 10:01:02 AM

It's time for Poser Service Release 4!  As always our focus is hunting down high priority bugs. A common question was about how the new Physical Surface Root node handles Transparency. Many users found it confusing. When we originally designed it we tried to stick to Cycles standards. That meant transparency was reversed from the way the original Poser root uses transparency maps. To fix this we've added options to make it behave the "old" Poser way and the new "Cycles" way. You can now choose how transparency maps are processed.

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Topics: Insider, Featured Artists, News, Education, Poser, Digital Artists

Learn How to Animate Your Toys in 4 Easy Steps!

Posted by Victor Paredes on May 23, 2016 9:54:56 AM

With Anime Studio you can animate just about any object you'd like! Just take a photo of it and go from there! In this post we will show you how to animate your Teddy bear as an example, (because we know you still have one)!

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Topics: Insider, Anime Studio, Featured Artists, News, Education, Digital Artists

How Anime Studio Stacks Up Against Toon Boom & Adobe Animate CC (Flash Pro)

Posted by Emmy Rey on May 19, 2016 12:57:35 PM

Lets take a look at how Anime Studio Pro stacks up against the competition!

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Topics: Insider, Anime Studio, Featured Artists, News, Education, Digital Artists

How to Create Reusable Actions in Anime Studio Pro

Posted by Victor Paredes on May 16, 2016 9:20:52 AM

Actions are the easiest way to save movements you want to repeat later on your animation, when using Anime Studio Pro. They are great to save walk cycles, jumps, facial animation or any other movement that you need to be constantly played in the Mainline.

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Topics: Insider, Anime Studio, Featured Artists, News, Education, Digital Artists

Getting the Most From Poser Figures

Posted by Charles Taylor on May 13, 2016 6:00:00 PM

Poser comes with a huge library of ready to use free content. Even with that you may find you need something different as you try to tell your story. Fortunately you're not limited to just what comes with Poser. First you can tweak existing items almost endlessly. For example if you need several people in the same scene it looks a little funny if they all have the same face.

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Topics: Insider, Featured Artists, News, Education, Poser, Digital Artists

5 Poser Content & Add-Ons You Have to Download!

Posted by Emmy Rey on May 10, 2016 12:01:19 PM

Step up your Poser game, by downloading these fantastic 3d animation content and add-ons! Check out our top 5 choices:

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Topics: Insider, Other Graphics Software, Featured Artists, News, Education, Poser, Digital Artists

Harness the Power of Poser's SuperFly with Allegorithmic's Substance Painter

Posted by Charles Taylor on May 9, 2016 1:10:56 PM

Poser 11 introduced SuperFly, an integration of the Cycles engine from the Blender Foundation, a necessary upgrade as a 3d character creator program. We worked to make SuperFly as compatible as possible with existing Poser materials. That was just to make existing scenes easier to render in the new engine. To really harness the power we need Physically based materials too. So, what makes a material "physical"? Well, with SuperFly often times it's actually simplicity. SuperFly is a Physically based render engine. It knows how to make things look real. Most of the time we just need to let it do its job, the good old "less is more" idea. For example, to make metal all you need is the Physical Surface root node and to set the "metallic" dial to 1. Ta-da! Shiny metal! Of course, that's just the tip of the iceberg, (Hint: Use the glass material included with Poser 11 to make ice, just give it a blue tint).

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Topics: Insider, Other Graphics Software, Featured Artists, News, Education, Poser, Digital Artists

4 Steps to Animating in CLIP STUDIO PAINT with Liz Staley

Posted by Emmy Rey on May 6, 2016 2:05:11 PM

When Smith Micro sent out the announcement that the new CLIP STUDIO PAINT update would have animation features, I was thrilled. Finally, frame-by-frame animation in my favorite of all programs! The new features for animation in CLIP STUDIO PAINT are exactly what I've been yearning for from an animation program. This feature is straight-forward, easy to use and you can create an animated video or GIF in no time at all!

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Topics: Insider, Featured Artists, News, Education, CLIP STUDIO PAINT (Manga Studio), Digital Artists

4 Steps to Creating Automatic Animation with Bone Dynamics

Posted by Victor Paredes on May 5, 2016 11:41:54 AM

Anime Studio's Bone Dynamics tool enables you to easily create automatic animation for parts of your character by simply assigning some values. When Bone Dynamics is activated, those parts will be automatically animated using a physical simulation of springs, allowing you to create a wide range of movements, such as flabby body parts, bouncy hair, waving arms, etc.

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Topics: Insider, Anime Studio, Featured Artists, News, Education, Digital Artists

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