3D Made Even Easier: Three new free Poser 101 video tutorials

The first set of Poser 101 training videos we posted in our blog went over so well, we’ve worked out a deal with Charles at Nerd3D to produce more of these. There’s something really comforting in Charles’ voice as he walks you through the buttons and dials and unravels the mystery of Poser features. The next three Poser basics videos cover a few areas that new users (and even a few old-timers) are always getting confused by.

In “Pose and Editing Tools 101”, Charles takes a tour through the various tools you’ll need to move body parts and full characters on the 3D stage. These tools are actually really simple to master, and are hands down (pun intended) one the first steps in getting Poser to open up for you. They’re great to understand so you can create your own 3D character poses and start creating cool 3D scenes.

It’s pretty obvious what “Poser Cameras 101” is about. If you guessed “Cameras” then you’re already well on your way to getting how these videos work. This short video talks about the kinds of cameras you can use in Poser, and how they are moved around in your scene. Ultimately, Poser Cameras are what you’ll use to take pictures or video of your scenes and characters.

Charles sheds a little light on your Poser scenes in “Poser Lighting 101”. He covers how Poser’s lights work, the types of lights you’ll use and how to get great results adding them into scenes. They are easy to control, and this video helps you make sense of which type to use, and when.

Trust me; if you watch these three, two-minute long videos, Poser is going to make a lot more sense to you. The layout can be intimidating at first. Admittedly, there are a lot of buttons in the interface, but by breaking it down into small, easy to digest chunks like Charles does, you’ll be a Poser expert in no time.

Fox to Adapt Viral Comic “Axe Cop”

A big congrats from Smith Micro to Ethan and Malachai Nicolle! Fox has given the go-ahead to an animated series version of Axe Cop, the comic-book franchise created by seven-year-old Malachai Nicolle and his older brother and chief illustrator Ethan Nicolle. The comic centers on a very earnest police officer who uses a firefighter’s axe as a weapon and, has a flute as a sidekick and a T-Rex as a pet. (Courtesy of Animation Magazine)

Axe Cop was entirely sketched and inked in Manga Studio 4 EX. Here’s Ethan’s webinar on creating Axe Cop and webcomics using Manga Studio.

To read more of this article on Animation Magazine, please click here.

Happy Earth Day Weekend from Smith Micro!

Did you know Earth Day started 42 years ago?

The first Earth Day on April 22, 1970, activated 20 million Americans from all walks of life and is widely credited with launching the modern environmental movement. The passage of the landmark Clean Air Act, Clean Water Act, Endangered Species Act and many other groundbreaking environmental laws soon followed. Growing out of the first Earth Day, Earth Day Network (EDN) works with over 22,000 partners in 192 countries to broaden, diversify and mobilize the environmental movement. More than 1 billion people now participate in Earth Day activities each year, making it the largest civic observance in the world. (Courtesy the Earth Day Action Network)

How does your community celebrate Earth Day? What are you doing to celebrate the environment this weekend? Following our series of holiday greetings created in Anime Studio, Smith Micro is excited to present this Earth Day greeting that you can share with your family and friends.

Ready to make some greetings of your own? Or just ready to save some green? Earth Day brings you Green Savings and 22% off on all Smith Micro Software! To celebrate Earth Day, we are helping you save some green in your pocket. Get 22% off all Smith Micro software titles from now until midnight on Sunday 4/22/12. Simply use the coupon code: SAVESOMEGREEN when you checkout.

Fostering Creativity in the Workplace

 

Guest Post by Tori Nichelle Porter, Senior Online Marketing Manager

There has been a ton of buzz recently about Jonah Lehrer’s book Imagine: How Creativity Works, including a recent NPR article about fostering creativity in the workplace that got me thinking about the work environment we’re lucky enough to have here at Smith Micro’s Productivity & Graphics group in Watsonville, California.

If people ”in a relaxed state and good mood are far more likely to develop innovative or creative thoughts” then the office here might have been the secret ingredient in 2011 being one of the biggest years of development we’ve ever had!  With multiple software launches and side projects filling the calendar, the employees still have an extreme amount of fun.  According to Lehrer, we’re doing it right, so I want to share with you a quick look behind the scenes at just a few ways we’re able to cultivate imagination for our team, which leads to better products for you.

1.       We are allowed to express ourselves.
Employees create the space they work in.  That lizard is sort of a mascot, and the lamp came from an office White Elephant game.  Not every company lets you set up a Tiki bar in your cube, or advertise your love for your favorite sports team.  (Thankfully, we don’t seem to have too many competing teams!)

2.       Management encourages us to express ourselves.
The web team took a clay class together a while ago, and last month the entire office worked on a painting together.  In addition to all the user art on the walls, you can walk through the office and you’ll find doodles and drawings everywhere.  There’s been a rotating puzzle in process on the pool table for at least 2 years now, and last month we built a bunch of cork craziness.

3.       We are given an environment to be creative.
If walking is the path to a big idea, all we have to do is step out our back door.  Our office is right next to a gorgeous slough, with plenty of trails to walk and wander.  You can frequently find a member of our team bird watching, jogging or catching a breath of fresh air to reset their brains.  What’s better than some California sun to encourage innovation?

I think fostering creativity and having fun is a key to successful software development and feel extremely grateful to work with a group of people that embrace the same idea. You never know, the chatter during a walk to lunch may be what leads to the breakthrough feature in the next version.  (Or even a whole new creative iOS app like Sockpuppets!)

We’ve shared with you a few ways we relax, what are some ways you break out of your box and encourage your imagination? 

Poser 3D Figures in Adobe Photoshop CS6

Today’s Post is by Uli Klumpp – Sr. Director, Engineering

Poser has had solid support for the COLLADA digital asset exchange format for a number of years now (a beta plugin for Poser 7 was revealed at SIGGRAPH 2007), COLLADA support has been steadily improved since. Getting access to the incredibly rich world of Poser content from Photoshop has always been a prime use for this integration path.

Poser 9 and Poser Pro 2012 are about to take the next step in their soon-to-be-released service release 2 updater. Adobe just announced availability of a Photoshop CS6 public beta version, so we use the opportunity to show how both of these upcoming releases take integration to a new level.

The SR2 updater for Poser will enable export of bump and normal maps in Photoshop compatible fashion. We’ll grab Poser’s Dregon figure from the library (included with Poser 9 and Pro 2012), apply the Hunting Run pose, and export the result to COLLADA:

Then we’ll open the exported file in Photoshop CS6:

The model comes in perfectly, all normal map detail preserved, ready to use in your illustration.

Full flexibility is retained during compositing, no need to re-render an image in Poser for changes to aspect ratio, camera angle or lighting.

There are a lot of reasons besides flexibility why you might want to take Poser 3D content into Photoshop CS – stereoscopic rendering is one of them. Here’s an anaglyph example:

For this image I was trying to mimic Dain Fagerholm’s amazing stereographic trick, but it’s obviously hard to get right:

Poser Pro 2012 with SR2 applied will be your best solution, but if you want to try this now (with no strings attached), grab the Poser 9 Trial version here, and the Photoshop CS6 public beta here. Let us know about your successful projects!

Stay tuned for a follow-up post that shows how to add some bones and motion to get animated 3D characters from Poser into WebGL-enabled browsers like Chrome or Firefox.

UPDATE:  Service Release 2 is Now Shipping.

Advanced Simulation Techniques in 3D

In our ongoing commitment to innovation in the world of 3D, the Poser engineering team has developed an advanced simulation technology that is breathtaking in its simplicity, yet dynamically moving as a potential new feature. We have drafted this as a paper for SIGGRAPH and are sharing it for your review and feedback before submission.

You can read the entire research paper here.

Super Smith Micro Software Deals at Amazon.com – Save over 75%!

If you act fast, you may be able to take advantage of some amazing Smith Micro Software deals at Amazon on Anime Studio, Manga Studio & more!

  Manga Studio Debut 4  – Currently Only $11.99*

  Anime Studio Debut 8 – Currently Only $11.99*

Anime Studio Pro 8 – Currently $69.99*

*Prices not guaranteed and subject to change without notice.  International prices may vary.

That’s not all…you can also pick up some savings on Pixelmator, StuffIt Deluxe, SpongeBob Tooncast Studio, Poser 9 & a ton more products!

After you purchase, don’t forget to check out our Smith Micro Graphics Facebook Page and Twitter feed to join in the conversation, share your creations, and learn more about your new products!

Free Manga Studio Webinar with “Axe Cop” Creator Ethan Nicolle

Here’s your opportunity to see how Ethan Nicolle creates his successful comics Axe Cop and Bearmageddon using Manga Studio.

 

Sign up and attend this one-hour webinar and you will learn how this pro gets his inspiration and develops his stories. Ethan will also take you through the various steps in making his comics and show you how he uses the tools in Manga Studio to bring it all together. You won’t want to miss this!

Creating Successful Comics with Ethan Nicolle
Tuesday, March 27, 2012 at 10:00AM PDT
Register Now! Seating is Limited.

For more information on our webinars, go to our webinars page.

Read more about Ethan Nicolle in his Artist User Story.

Follow the Rainbow to a St. Patrick’s Day Animated Greeting Card & 50% Off Coupon

Share this St. Patrick’s Day animation made in Anime Studio with your friends and loved ones!

When you’re done watching, pick your four leaf clover: 50% OFF the Entire Smith Micro Store!

We’re celebrating St. Patrick’s day with a big sale at Smith Micro’s online store. Get 50% off all software titles from now until Sunday, March 18th. Simply use the coupon code: HOWLUCKY4U at checkout.

Blackhearted’s New Girl Next Door: Anastasia for Poser’s Alyson 2

Today’s Post by Steve Cooper, Sr. Product Manager, Productivity and Graphics

Image by Steve Cooper

After a long absence from the Poser content community, Gabriel “Blackhearted” Creed has been very busy. His most recent creation extends his popular GND (Girl Next Door) franchise into a new character called Anastasia. She is his first weight mapped figure and expands upon our Alyson 2 base figure (included with both Poser 9 and Poser Pro 2012) that most up to date Poser users currently have on their hard drives. Of course, if you haven’t yet upgraded your copy of Poser to version 9 or Pro 2012, you may just want to consider that move, for Anastasia’s sake.

Image by Retrodevil

One of the keys to any figure’s success in the Poser realm is supporting content, primarily hair and clothing. Anastasia is off to a great start with many practical and fantasy clothing items, plus reworks of hair to provide a perfect fit. Wardrobe Wizard, included with Poser 9 and Pro 2012, supports clothing rig transfers and refits with an inexpensive support file from PhilC, the creator of Wardrobe Wizard.

Anastasia is currently available at Renderosity; their store also recommends a selection of items that other users have added when picking up Anastasia. There are currently a number of pose sets, facial expressions, alternative variants of characters based on Anastasia, and of course, clothing and hair to fit the character.

Image by Nightsong

Reaction within the Poser community to Anastasia has been infectious, as not only have many users added Anastasia to their runtimes, but the project has proven just how much better bending Poser’s new weight map system can provide. Plus, the character creation tools found in Poser Pro 0212 have been empowering community teams to create weight map rigged characters with an enthusiasm that we haven’t seen in a mighty long time.

Personal creativity has hit an all-time high in the Poser eco-system, and we’re certain that Anastasia is the face that launched these thousand ships.

Blackhearted’s Girl Next Door: Anastasia
Wardrobe Wizard Anastasia Clothing support

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