Where’s Santa? – NORAD uses Poser Created Santa to Keep Tabs on the Claus

Santa Claus has got to be one of the hardest working people around . . . at least one night a year. Did you know that you can track Santa’s journey from the North Pole right from your computer?

Our friends at the North American Aerospace Defense Command (NORAD for short) have been tracking Santa since the late 1950s. NORAD began as a bi-national agreement between Canada and the United States to track and defend North American air space. NORAD monitors and tracks objects in space and anything that enters into the airspace of Canada or the United States.

The tradition of NORAD’s Santa Tracker program started in the 1950s. Santa’s progress was reported through radio and television stations. Even popular celebrities would help report Santa’s whereabouts on the big night. As with most everything in the 2000s, the Santa Tracker moved to the Internet. Today families can visit NORAD’s Christmas site to see a countdown as well as play games in the Count Down Village and of course watch Santa’s amazing journey around the world on Christmas Eve.

The best part about seeing Santa on the NORAD site is that Santa is actually a Poser character created by Meshbox Design. Since 2005 Meshbox’s Toon Santa figure has been the official Santa for NORAD’s Santa-Tracker site.

Meshbox originally created Toon Santa for Poser in 2003. Toon Santa was their first Poser creation inspired by the classic holiday specials of the 60s and 70s.

This year Meshbox announced a brand new Toon Santa for Poser users. Toon Santa 11, or Chuck to his friends, offers 11 different Santa themes from Father Christmas to Classic Red Santa and even off the cuff themes like Steampunk Santa. Meshbox has created Chuck to help 3D artists and Christmas enthusiasts create their ideal Mr. Claus.

Toon Santa 11 is a complete redesign based on Meshbox’s free 3D model available at Content Paradise.

This year when you sit down with your family to enjoy the new-old tradition of tracking Santa on Christmas Eve, take heart in knowing that he was created in part by the technology produced by your friends at Smith Micro.

From our family to yours – happy holidays!

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And the Winner is… Smith Micro’s Holiday Card Contest

Isn’t the Holiday season the best? There are two things we love here at Smith Micro – the first is a good old fashion art contest. We loving seeing what you, the users are creating with our programs. The second thing we adore is the holiday season. Put them both together and we get downright warm and fuzzy.

Earlier in the month our team announced a Holiday Card Contest encouraging Anime Studio, Manga Studio and Poser artists to submit a digital greeting made with one of our great programs. We asked entrants to propose a design for Smith Micro’s own holiday greeting with the words “Happy Holidays” as the text. In the true act of holiday giving we wanted to not just reward the winner with a $500 gift card but also donate $500 to a charity of the winner’s choice.

Drumroll please  . . . The winner of the Smith Micro Holiday Card Contest is Andy Eaton from Sugar Hill, Georgia. Andy used Anime Studio to create Winter Wonderland, a 30 second digital greeting featuring a snowball-throwing antagonist. Andy selected the Atlanta Children’s Shelter as his charity of choice. Both Andy and the Atlanta Children’s Shelter will be getting $500 from Smith Micro this holiday season.

We also wanted to be sure and say thanks to everyone that took the time to enter. We appreciate your hard work and holiday creativity. Below are a few of our other favorite entries…

Have a very happy and safe holiday from your friends at Smith Micro!

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Find Smith Micro Software in the Mac App Store

Hey Look! Anime Studio Debut made “New & Noteworthy” in the Mac Apple Store.

Did you know Mac owners can now quickly download Poser Debut and Anime Studio Debut from the Mac App Store?

Check out the special $29.99 Introductory Price on each version for a Limited Time Only!

Anime Studio Debut – Buy Now!

Bring your imagination to life! Anime Studio is your complete animation program for creating 2D movies, cartoons, anime or cut out animations. Create your own desktop animated shorts, or use it to produce animations for film, video or streaming over the web. Get started quickly with the Beginner’s Mode.  Create your own custom characters using the built-in Character Wizard and convert your existing paper drawings into ready-to-animate vector images with one click. Draw your own artwork using built-in brushes, import digital photos, add sound and video, and choose from pre-designed characters or create your own and make them talk using integrated lip-synching. The revolutionary bone rigging system makes animating fast and an efficient alternative to tedious frame-by-frame animation.

Poser Debut – Buy Now!

Bring 3D characters to life right on your Mac!  Dreaming about making 3D art and animation? Learn 3D the easy way with Poser Debut! Create scenes to add, pose and animate 3D characters. Master 3D art and animation with our easy to follow, step-by-step Project Guide. Poser Debut has everything you need to get started quickly, including dozens of ready to pose characters— from cute cartoons and animals to robots and photo-realistic humans. Within minutes you can start rendering 3D scenes into gorgeous art and cool animations that will impress your family, friends, teachers and coworkers. It’s easy, it’s fun, it’s Poser Debut.

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Poser is about the People – Part One

You’re going to have to forgive us for a couple pretty long, sappy, sentimental posts today – yesterday was a special day for a lot of people.  After six long weeks of anticipation since our announcement, yesterday Smith Micro made both Poser 9 and Poser Pro 2012 available to the public.  It’s been an exciting time filled with lots of forum discussion over at RDNA, where dozens of testers and ambassadors stepped in to set a new standard for community collaboration.  Our web team was up late at night to roll things out ahead of schedule, and our support teams kept the midnight oil burning to catch any first issues – only to be back at it early in the morning to set a new record for rapid response.

While there will always be hiccups, this has been a great start to a great release…and since many of you are sitting patiently at your computers watching download progress bars still, we thought we’d give you something to read and wanted to share a few things about the people behind the Poser product with you.

For the rest of this post, I’m going to hand the blog over to Steve Yatson, Senior Director of the Productivity and Graphics group.


In the early 90’s I attended a now defunct animation school in San Jose, California.  (Not a good school by any means and if there were ever a reason to lie on a resume, omitting this school would be it.)  While attending the school that shall forever remain nameless, I was exposed to a new phenomenon – Computer piracy. It was awesome and everything was free. Students rampantly copied, recopied, distributed and redistributed software on floppy discs and CD’s.  By far the favorite application of all was Poser.  It was the talk of the school and it was common to see it on screens before, during and after class.

I don’t remember how I got a copy, but I was hooked on first launch. It was incredible. I remember a fellow student looking over my shoulder and saying “wow, you can move the guy in real time, bend his elbows and stuff”.  I had no idea what “real time” meant and was just happy to be looking at a manikin that I could pose and draw from.

So yes I’ll admit it, not only was I an early adopter of Poser 1.0 but I was also one of the first to pirate it. Starving student excuse, yadda yadda. It was wrong, and I also have to admit that I’ve never purchased a copy of Poser.   In my case however, I’ve poured years of my life into the product so I’m extremely proud of that fact.

During my last trimester, I was fortunate enough to befriend a guy that had befriended another student, who’d befriended someone that worked at Ray Dream Inc. in Mountain View, CA. Through that grapevine I was offered a thirty-day contract as a software tester. At first I said no, as I’d moved to California from Ohio with big dreams of working for Apple as a creative genius. After a few calls from them I gave in, and unbeknownst to me, Fractal Design had just purchased Ray Dream. Fractal Design was the first publisher of Poser and I immediately requested a stint on the Poser team. As dumb luck would have it, almost 20 years later, here I am, still with the Poser team and still on that thirty-day contract.

I probably have year’s worth of stories about the people alone.  Flashing back to when Karen Cooper thought it would be a good idea to order 2500 branded boxes of breath mints as trade show swag and store them in the office for a few weeks beforehand and the office ants hit the jackpot.  (We spent the rest of the week dumping out the mints and gifting empty tins at the trade show instead!)  There’s also a funny story about the day that Joe Grover decided to put Snap-N-Pops under the toilet seat in the women’s restroom or the time at Siggraph Boston with Syyd, Colm and Darrell Glidden at Dick’s Last Resort trying to out eat each other, or this year when we assembled boxes of goodies for the troops all over the world.   It’s been a fantastic trip!

e frontier Staff 2007

We’ve always been a family and most of the Poser team has been with the product for almost as many years as I have. There’s this perception that there has been a lot of turnover on the team every time we’ve had a new corporate owner. There are currently 11 team members that have been with the product since at least 2001 – that’s more than half the team! You just don’t see that much anymore. Many of us have taken leaves to do other things from time to time but we seem to come back more often than not. At one time I worked for Steve Cooper.  I left and went to work at a fairly successful start-up that is now part of Microsoft and now many years later, Steve Cooper works for me as the Poser Product Manager.

Steve Cooper - Fearless Leader

Joe Grover Breathing Fire

I once asked Larry Weinberg (the original creator of Poser) how he’d been able to do the same thing for so long and he replied, “I have other options?”  But less than a year later he was working at Adobe!  Thankfully, that didn’t last long, he’s been back with the team for several years now and his experience at Adobe has made the product and team better.

There’s just something about Poser that makes you cling to it. Whether you’re a user or a developer. You chain up a personal attachment to the thing and to the content, and to what you create. That doesn’t happen much with a lot of software, at least not in that same deeply personal way. Although many of us have taken a break from time to time, I think this is why all roads seem to lead home to Poser.

From Fractal Design, Metacreations, Curious Labs, e Frontier, and then to Smith Micro, we have remained a family. Not just the development team but also our customers and our community members. What most don’t realize is that although our corporate moniker has changed, the Poser family still remains. I truly believe that this is why this release will again, be our best ever.

- Steve Yatson


There are a lot of people that put a lot of hours into designing the graphics, building, financing, selling, and supporting Poser. We’re going to talk about them in Part Two of our love fest, but we have a small team of people who spend their largest focus on building the Poser product and community around it and want to acknowledge them below.

Current Poser team members:
Larry Weinberg (1994)
Steve Yatson (1995)
Jianhua Shen (1995)
Steve Cooper (1996)
Walter Hunt (1999)
Brian Romero (1997)
Steve Rathmann (2000)
Jack Walther (2000)
Uli Klumpp (2000)
Tori Porter (2000)
Stefan Werner (2001)
Colin Gerbode (2004)
Michi Catanese (2004)
Darrell Glidden (2004)
Denise Tyler (2004)
Jason Cozy (2005)
Teyon Alexander (2005)
John Csaky (2006)
Matt Ko (2006)

Did you know Larry started writing the application in 1989?! That’s almost 22 years of Poser on the planet.  Just like Steve Yatson, many of our staff actually used Poser for years before they came on board!  Read about how some of the other people found their way to Poser:

I started as an intern at Egisys at the end of 2000 where I was mostly embedding Viewpoint content in websites, some of it was created in Poser. I then applied for a followup internship at Curious Labs and very briefly met Larry, Cooper and Seth when they were on a visit to Tübingen. September 27th 2001 was my first day at the Curious Labs office. 10 years next week! - Stefan Werner

Met Seath Ahrens at the UCSC job fair in the spring of 2000 I think and began work at the Curious Labs office in July. I almost took a job as a tech writer at a .com startup that went belly up less than a year later. Crazy! I’m sure glad the tech gods were looking out for me. - Jack Walther

I was around the community since I started using Poser back in 1998 with Poser 3. I skipped Poser 4 and jumped to Poser 5 for Christmas 2003. I started in 2006, March 20th CP Anniversary Sale, with e frontier.John Csaky

I came on in June of 2004 to fill in for Rat in tech support while he took a much-needed vacation. That was after the release of Poser 5. - Colin Gerbode

I actually started using it with Poser 2 (we had Poser 1 but didn’t really care for it) to help with album cover layouts and was hoping to use It for comic book work. Never thought I’d end up working on creating the app itself. - Teyon Alexander

Based on my experience with Illustrator Yatson offered me a contract with Metacreations in ’97 to do QA on a very short lived project called Expressions 2. Less than a month when that project was cancelled he then asked me if I would work on Poser 3. Of course, I nodded and quietly said, “yes”. But in my head I was really saying, “Hell yes!!!” Brian Romero

I Bought Poser Back in 95′ and dabbled on and off until I got more serious in 2002.Jason Cozy

Whew! And that’s not even all of it! Watch for Part 2 all about the rest of the people behind the product over the years that have come and gone and all about our Smith Micro Family!

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The Iron Render Master Championship Winners…Syyd Raven & Traveler

Winning Image: "Bene Gesserit" by Syyd Raven & Traveler

Runtime DNA joined with Smith Micro to produce an exciting event in honor of the release of Poser Pro 2012.

With the previous two releases of Poser Pro we graced the boxes with amazing imagery. Those first two boxes received critical acclaim, with the first winning awards for creative direction. We look forward to continuing that trend with another gorgeous impactful image.  The hero image is an important representation of the Poser Pro brand and is used throughout the application and to market the product.  We are excited to take a new approach to selecting that iconic image which represents Poser Pro.

Earlier this summer, we invited four amazing RDNA artists to participate in an Iron Render Masters challenge and then asked users to vote on their favorite entries. Our team gave each artist a set of creative guidelines, asking them to produce a candidate for the new hero image under a very rigorous timeline. All the artists were selected for an ongoing demonstration of creating excellent imagery with the software and had the potential ability to deliver what we thought would be an amazing representation of Poser as a powerful tool for illustration.

We were honored to have such an incredible selection of RDNA artists from such a great partner to participate in this collaboration. All the artists definitely delivered some amazing entries. We received thousands of votes!  Check out the entries and the creative guidelines that we gave to each artist!

Read interviews with Iron Render Master Champion Winners Syyd Raven & Traveler about the making of this image and their experience with Poser. You can also read interviews with Iron Render Masters Paul Francis and Nightsong/Mary Williams.

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Poser Webinar: Getting the most out of your Poser 3D Renders

Learn from the best! Join us on Wednesday, September 21, 2011 at 10AM PDT for a webinar with Stefan Werner, Senior Software Engineer and Poser Rendering Expert as he shares his tips and tricks on getting the most out of your Poser 3D renders.

Topic: Getting the most out of your Poser 3D Renders

Join Stefan Werner, Senior Software Engineer for Poser in this 1-hour session as he shows you informative ways to enhance your Poser 3D renders. He will demonstrate how to leverage the new and improved rendering features, including Subsurface Scattering, available in Poser 9 and Poser Pro 2012. Stefan will also discuss how to optimize your render settings to master features such as depth of field, indirect light, and ambient occlusion. Learn why more isn’t necessarily better when it comes to rendering and find the perfect balance between quality and performance.

Reserve Your Seat by Monday, September 19. Hurry – Only 200 Spaces are Available.

Register for Rendering Tips & Tricks:
Getting the Most Out of Your Poser 3D Renders

Reserve Your Seat by Monday, September 19. Hurry – Only 200 Spaces are Available.
The Webinar will start at 10:00AM PDT on Wednesday, September 21, 2011

Reserve your seat by Monday, September 19 – 3PM PDT
Don’t delay - only 200 seats available!
Click to register for the Webinar

Registration is limited and attendance is not guaranteed. You may be placed on the waitlist after registration. Eligible attendees will receive an email with information on how to access the event prior to the webinar time. Please make sure to check your spam folders if you do not receive an email. For those unable to attend, Smith Micro will record the webinar and have it available for viewing approximately one week after the event.

About the Presenter

Stefan Werner is a Senior Software Engineer with Smith Micro Software and has been an integral part of the Poser engineering team for over 10 years. His work is primarily focused on Poser’s rendering technology as well as development for the Mac version. Stefan graduated from Hochschule der Medien in Stuttgart, Germany with a degree in Engineering and currently resides in his home town of Ulm, Germany.

render

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What can you do when you combine Poser with Anime Studio?

Check out this great animation project by YouTube artist DutchWorkingMan combining the power of Poser 8 with Anime Studio Pro:

Working with Poser 8 animations in Anime Studio Pro. The cartoon effect is done in Anime Studio with combining two layers with the Overlay effect. The swordman was done in Poser 8 with IBL neutral light render and raytracing.

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Pre-orders, vouchers, & redemptions! Oh Why?

We know that this pre-order voucher program we’ve unveiled for the Poser release is a little out of the ordinary.  It also probably seems complicated, or maybe just strange to some of you, but there are a few reasons behind it that we wanted to share openly in hopes that it explains the “why”.  So here’s the honest scoop.

SMSI, as a public company, is required to report our revenue performance to the public every quarter and hitting the number we say we’re going to make is extremely important.  Our company runs on a calendar year, so the end of the 3rd quarter is September 30, 2011.  Our graphics division set a revenue goal for Q3 that was dependent on a very strong Poser release that we had originally planned for early September.  In July we made the decision to move out the release date so that we could focus on stability and polish features like rigging and rendering improvements.

It was definitely the right decision to make and now that we are nearing the end of development we are extremely pleased with the results.  The extra time has given us very solid high quality releases and there is no question that we’ll make our ship date.  However, we went from having 25 days of selling the new versions down to just 10 before the end of the quarter which put us in danger of not meeting our quarterly goal.  We felt strongly that the products would sell well, but unfortunately WHEN the sales come in matters to a public company.

So we decided on a pre-order campaign which is a common way to extend the buying period ahead of a release.  We really wanted to announce at Siggraph and then give our user base plenty of time to learn about the new features before making a buying decision so we started early.  We also set some of the lowest pricing we’ve ever offered as a bonus for the pre-order buyers.

But why the voucher and redemption process and not just a standard pre-order where we hold the card information and charge it when the product is delivered?  The simple answer is that our custom-built online stores – contentparadise.com and store.smithmicro.com – don’t have that exact capability yet.  So because the majority of the early buyers for the new Poser products are upgraders, and we do all upgrade sales in our own online stores, we had to find a creative way to take pre-orders.

We thought about our options and then decided to borrow a page from Groupon where you pay up front for a coupon and then redeem it later for the goods or services.  But we still needed to limit the redemption period to within the quarter in order for us to formally book the sales.  The rules are a pain. Having to deal with hard quarter-end deadlines is a pain.  But we trudge on.

So that’s the back story, but here’s the front story.  We are going to do everything we can to make sure that all of your vouchers are redeemed on time.  We will send out plenty of email reminders with all of your redemption information and our customer service team will be on hand to redeem your voucher FOR you if you can’t or haven’t by the last day.  We’ll take care of it so that your software will be waiting for you in your store account.  We won’t let you miss out, we promise.

Once your voucher is redeemed and you have access to the software, our 30-day money back guarantee kicks in so that if you’re not happy with the product you can return it for a refund.  We’re also working very hard to address the huge download volume that we know is coming by adding multiple file locations across the country to handle the bandwidth demands.

All in all we’re confident that the process, though a little unorthodox, will work out for everyone.

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Adam Proctor – Anime Studio Artist

Adam Proctor talked to us a while back about his ‘Second Language’ animation made in Anime Studio.

Second Language from Adam Proctor on Vimeo.

The first major project I undertook was a short film for my local education authority.  I made ‘Second Language’ (above) by modeling characters in Anime Studio based on the real children I interviewed.
The basic backgrounds were made in Photoshop, but everything else was done in Anime Studio.  The ability to create and animate distinct, multi-layered characters and then import them into the master scene was far more than I expected from a budget-priced piece of software. Now I’m working as a freelance animator and filmmaker, I use Anime Studio chiefly for character animation.  I tend to create my backgrounds in Photoshop and assemble the lot in After Effects.

Adam Proctor’s Website:  http://www.fortsunlight.co.uk/
Adam Proctor’s Portfolio:  http://www.behance.net/fortsunlight/frame

Read More Anime Studio User Stories

Have you checked out the new Anime Studio 8?  Learn more about it today!

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Hurry! Pre-order Poser Pro 2012 or Poser 9 and save 40-50%

Pre-sales for Poser 9 and Poser Pro 2012 have started and people are showing off their pride all over the internet! Are YOU an early adopter?  Pre-order Poser Pro 2012 and Poser 9 now.

 

Two of the most popular 3D figure design tools are getting even more powerful!
That’s right!—Poser 9 and Poser Pro 2012 are coming soon. We can’t wait to show off the incredibly powerful new features that further establish Poser as the world’s easiest tool for creating art and animation using 3D characters.

Poser Pro 2012: For the professional artist and production team. It’s the fastest way to add pre-rigged and fully textured 3D characters to their projects. Included plug-ins transport pre-rigged, fully textured and animated 3D characters into 3ds Max, Maya, LightWave 3D and CINEMA 4D projects.

Pre-order Poser Pro 2012 now.  Are you a Poser owner?  You can upgrade for as little as $149.99!

Poser 9: For the serious artist, illustrator or animator—or someone who simply dreams of playing with 3D characters. Includes all the tools and content you need to start creating 3D character art and animation in minutes.

Pre-order Poser 9 now. Are you a Poser owner?  You can upgrade for as little as $79.99!


IMPORTANT PRE-ORDER INFORMATION

Fine print, but not too fine: If you decide to take advantage of our pre-order sale, please note these important details. You will be purchasing a pre-order voucher which can be redeemed at our online stores for the specific Poser version you chose.  Your credit card or PayPal account will be charged at the time you place this order.  Your voucher will then be valid for redemption between September 20th (the release date) and September 30th. This offer is not transferable and it cannot be combined with any other offer or discount. Limit one coupon per-order.

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