We asked Ryan Cooper, award winning director, artist, animator and all around funny guy, to tell us how he started his successful Kickstarter project for his new animation Sasquatch & Son. I know that starting your own kickstarter campaign can be a bit daunting. I mean what’s more nerve wracking than sending your own precious… Read More

Paolo Ciccone, the creator of Reality teaches us how to create great catch lights in a portrait with Poser by emulating the same process as photographers use. He shows us how to do this by using Reality, a rendering solution that gives Poser the ability to use Physics-Based Rendering (PBR). When we look at a captivating portrait,… Read More

It’s Poser Add-on week here at Smith Micro and we thought this would be the perfect time to have our Project Manager for Poser, Charles Taylor aka Nerd3D to tell us a bit about some new exciting features and to let you all know that Poser is here to stay!  I want all of our users to know that Poser is… Read More

Smith Micro asked graphic artist Ken Gilliland the “Bird Man” of Poser to share his story. What is now a collection of nearly 1000 different bird models designed in Poser has become much more than just that. I go back a long way with Poser, all the way back to Poser “1”.  For the first… Read More

  It’s hard to get excited about a software license activation system. To users, activation can feel invasive and distrustful. For developers the system can be an effective deterrent to casual piracy. In an effort to be transparent about our activation system in Poser Pro Game Dev, we’d like to detail the implementation and share… Read More

Every Digital Artists Ultimate Holiday Gift List

Are you tired of your people getting you socks or candles for the holidays because they don’t know what else to get you? As a fan of Digital Art there is probably a plethora of things you’d love for Christmas, Hanukkah, Kwanza, or whatever other holiday you celebrate. To help your friends and family figure out… Read More

When I started using Poser in the mid 90’s, I was doing a lot of broadcast motion graphics for different events including show opens, sports, and needed a human CG model. For example, I needed a show graphic for NFL football on CBS Sports showing the ideal attributes of a player. Poser allowed me to easily… Read More

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