Originally published in September 2016, we decided this blog post would be great to resurface for anyone working with Photoshop and Moho. Enjoy!
For this project I took a piece of audio from 'The Dukes of Hazzard' and drew a sketch of one of the characters. After that, I imported the PSD file of the sketch into Moho Pro 12 and animated it using bones and the Smart Warp feature.
Here's a video of the first step:
One of the main reasons I did this was to see at what point in the design process we can start rigging. That way if we start rigging roughs, and a change is made, you won't have to start over. It gets a little iffy because any changes to the PSDs can have weird effects if you change the diameter of the artwork. Vectors are more bullet proof, but having to convert everything from drawing to vector can be very time consuming -especially for background characters, etc.
Once the animation is done, I continue working in the PSD file to get the final artwork. Since the PSD file of the sketch and the final artwork are the same, the character was automatically updated in Moho, keeping the animation created from the sketch, but now applying it to the final artwork.
Here’s the final video:
You must be careful not to mess with the art boundaries. Worst case scenario you can realign by hand - and it's great that it's so easy to switch what bitmap layer is connected to what vector layer. In after effects, I'm using Element 3D to create backgrounds and putting the flat artwork in 3D space, so they drive along with the car and are affected by after effects cameras and lighting. Moho 12 is a great tool to have in your animation tool belt.
I used the same technique as above for this project as well:
Same technique here as well, but just with Anime Studio 11 (older version of Moho):