Have you ever wanted to create your own video game? Moho can help you make that dream into a reality!
One of the most popular programs used to create video games is Unity - Game Engine, which you can download for free. The new FBX export feature makes it possible to use Anime Studio with Unity.
The FBX Feature
With this new feature you will be able to create and animate the characters for your games directly in Moho and then use them in Unity or other programs like Maya, Cinema4D, 3Ds Max, etc.
Once you import your characters into Unity, you will be able to see all their actions and bones working.
If you want to see it in action and learn a few tips, check out this video:
Exporting the FBX File
To export the FBX file, Moho creates a flat “3D” character. To work in a 3D game environment, each of the character’s parts are saved as a mesh with a texture applied to it. This means that some features from Moho won’t be available in the FBX file. This includes features related to vector animation, add point and width and curvature animation.
The easiest way to work with your characters, even when they are vectors, is to imagine they are made of images.
To make things easier conceptually, there’s a new menu item in View called FBX Preview Mode. With that mode activated you will see your character exactly the way it will appear in Unity. It’s a huge help when rigging and animating your characters for your video game.
To learn more about the FBX export feature check out this tutorial:
And if you have any questions, don’t forget to post them in the Official Moho Forum.
Be sure to share your game when it’s ready, we'd love to see it!